//
//  GamePlayLayer.h
//  popstar
//
//  Created by luyuhuang on 14/11/28.
//
//

#ifndef popstar_GamePlayLayer_h
#define popstar_GamePlayLayer_h

#include "coco2d-inl.h"
//#include "GamePlayManager.h"

class GamePlayManager;

class GamePlayLayer : public Layer
{
public:
    CREATE_FUNC(GamePlayLayer);
    
    virtual bool init();
    virtual ~GamePlayLayer();
    
    void update(float dt) override;
    
private:
    
    GamePlayManager* m_manager;
    
    
    
};



#endif
